Valor

Valor [Light Side] (Revised)
You call upon the strength of the Force, reaching out to your ally and sharing your strength with them Time: Swift Action. Target: One ally within 12 squares and within line of sight.
Make a Use the Force Check. The result of the check determines the effect, if any:
DC 15: The target gains a +1 bonus to Will Defense against mind-affecting and fear effects until the start of your next turn.
DC 20: As DC 15, except the bonus increases to +2.
DC 25: As DC 15, except the bonus increases to +5.
DC 30: As DC 15, except the bonus increases to +10.
Maintain: You can maintain valor from round to round, extending the normal duration. Maintaining valor is a swift action. If you take damage while maintaining valor, you must succeed on a Use the Force check (DC = 15 + damage taken) to continue maintaining the power.
Force: When activating valor, you may spend a Force Point to remove Shaken, and any mind-affecting and fear effects currently affecting the target.
Improved Valor [Force Technique] (Revised)
You reduce the DC to maintain valor by 5. When you spend a Force Point to activate valor, you may change the target to all adjacent allies.

Valor

Jedi Academy DM_Zackal