|You call upon the Force to overload electronic systems and droids, damaging or even destroying the unit. Time: Standard Action. Target: One target within 6 squares and within line of sight.|
|Make a Use the Force Check. If the check result equals or exceeds the target’s Fortitude Defense, the target takes 4d6 points of Ion damage.|
|DC 20: The ion damage increases to 5d6.|
|DC 25: As DC 20, except the ion damage increases to 6d6.|
|DC 30: As DC 25, except the ion damage increases to 7d6.|
|Force: You can spend a Force Point to increase the ion damage dealt by this force power by 2d6.|
|Improved Ionize (Revised)|
|When you spend a Force Point to activate Ionize, you may choose to affect all droids within a 6-square cone.
If you ever reduce a droid to -5 on the condition track when using Ionize, you may spend a Destiny Point to override its systems. Doing so fully heals the droid’s hit points and moves it +5 steps up along the condition track. Until the end of the encounter, the droid will fight by your side. When the encounter ends, the droid deactivates and is permanently destroyed.