Persuasion

Intimidate

As a standard action, you can attempt to instill fear in a target within 6 squares. The target must be able to see and hear you.

Make a Persuasion check. If the check result equals or exceeds the target’s Will Defense, the target is Shaken until the end of your next turn.

For every 5 by which your check exceeded the target’s Will Defense, the target remains shaken for an additional round.

Persuasion

Jedi Academy DM_Zackal